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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Game info
n64

Donald Duck Going Quackers

Donald Duck Going Quackers
GenreArcade Platform
DeveloperDisney Interactive Studios
PublisherUbi Soft
Released2000
Rating
Graphics:9.0
Sound:8.0
Gameplay:9.0
Overall:9.0
Reviewed byndial
Donald Duck: Goin' Quackers is a 3D platform game featuring Disney's famous Donald Duck as well as other Disney heroes. The game was developed and published in 2000 by Ubisoft for the PlayStation, Dreamcast, Gamecube, PS2 and Windows.
 
Review
Donald Duck Going QuackersSTORY / GAMEPLAY
In this great 3D platforn game you control the famous Disney's hero Donald Duck and set off to save your love interest Daisy Duck. Daisy -always wanted to become a star- works as a reporter at a TV station. One day, covering a story for a secret temple of an evil magician Lord called Merlock, things went bad. Daisy has suddenly disappeared and now Donald is called to find and save her. But he is not alone. His fellow Disney heroes are by his side -from his 3 nephews (Huey, Louie and Dewey) to his personal friend, the great inventor Gyro. As we know from Disney's comics, Donald always had a competitor. Yeah, you got that right, I'm sure! His "lucky" cousin Gladstone is also after Merlock to save Daisy, making Donald's quest even harder. This game is a classic 3D platform where you run, jump, avoid hazards, hit any enemies and offers great fun since its gameplay is not frustrating.

GRAPHICS / SOUND
The game's graphics are truly brilliant and include a Fully-detailed scenery with 2D and 3D landscapes, with parallax scrolling and nicely drawn cartoon characters. The sound is equally great and features some cool in-game music and sound effects taken from Disney's cartoons.
 
Screenshots
  • Donald Duck Going Quackers
  • Donald Duck Going Quackers
  • Donald Duck Going Quackers
  • Donald Duck Going Quackers
  • Donald Duck Going Quackers
  • Donald Duck Going Quackers
 
Comparable platforms
Nintendo N64
Sony Playstation
 
Hardware information

Nintendo 64 (N64)

Nintendo 64 (N64)CPU: MIPS R4300i-based NEC VR4300 at 93.75 MHz (connection to the system via 32-bit data bus)
MEMORY: 4MB of RAMBUS RDRAM (expandable to 8MB with the Expansion Pak) with 562.5 MB/s peak bandwidth.
GRAPHICS: 64-bit SGI co-processor (Reality Co-Processor) at 62.5 MHz chip split internally into two major components, the "Reality Drawing Processor" (RDP) and the "Reality Signal Processor" (RSP). 64-bit SGI co-processor (Reality Co-Processor) at 62.5 MHz chip split internally into two major components, the "Reality Drawing Processor" (RDP) and the "Reality Signal Processor" (RSP). Supports: 235x224 to 640x480 flicker free interlaced screen resolution. Hardware Z-Buffering. Hardware Anti-aliasing. Hardware Texture Mapping (32x32 pixel texture maps). Tri-Linear filtered MIP Mapping. Environment Mapping
SOUND: Stereo 16bit PCM audio capable of 64 channels at 44Khz
read more...
The Nintendo 64 (N64) (default) color palette
24bit RGB 16,7 million-color palette (32,768 on screen)
 
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